Inspired on the architectural project Ephemmeral Station created by OF.STUDIO
SECONDARY BOUNCE developed an interactive application for architectural project visualization, offering an innovative and immersive experience. The application allows users to explore the project through different cameras, each functioning as an “interactive page” that combines technical and material information with scenes showcasing how architectural elements are used in context. Additionally, it provides various interactive features, such as adjusting the time of day, changing weather conditions (clear skies, rain, or snow), and disassembling architectural elements to reveal their internal structure.
The Unit
Self-supporting object that is able to provide energy, water and sun protection to its users in any remote location where it is located. The idea is that the prototype is not only a communal resources collector, but also a sculptural and iconic element that will work as a gathering point for people from the area and users in general.
It is to be an innovative but harmonic shelter that will contain and create numerous activities around. These activities will be able to be supplied by the collection of its own energy but generating a minimal environmental impact on site.

Concept
The object was the result of the two different source of inspiration. The first one is related with the social intention, which is the banyan tree. The second one, is related it’s function, this one the hot air balloons. Banyan trees are considered as iconic meeting points to gather communities with different purposes such as the following:
– Share a protection for climatic extreme conditions.
– Communal meetings. Shared environment to gather, and exchange elements, knowledge and take decisions.
Hot balloons, on the other hand, symbolises contained energy that is able to generate more energy. In the balloon case, it becomes movement. In the Ephemeral Station instead, this energy could become uncountable things and activities.
Sustainability and Environmental Design
The concept for the module is inspired from ‘a village tree’. This community tree offers the people a perfect weather protected canopy and at the same time, exchanges resources with the ground to become a self-supporting ecosystem.
The module is made of key components: a base support structure and a changing outer skin on top. The skin or the bubble on the top expands or contracts as a direction function of what it needs to do, how much energy it needs to capture, how much water it needs to filtrate, how much shade it needs to provide to the people below, etc.

The App – Orbit, First Person or Virtual reality Mode
The navigation is adaptable, enabling first-person exploration, virtual reality immersion, or drone-like aerial views. Each scene has been meticulously designed with realistic lighting, photographic composition, and cinematic aesthetics to create a visually stunning experience. This tool redefines project presentations, transforming traditional architectural boards into an engaging interactive format, even accessible on touchscreens
Sculptural object
The object won’t generate any impact in nature and environment, but it is to create a strong impact in its users. From a long distance, it will represent an iconic sculptural object in space. From a shorter distance instead, it will create a very special feel to its close environment. The object is not static. As part of the environment, it will be moving and transforming as a consequence of the natural conditions to which it is exposed. This will modify the way in which people perceive it. The superior “cloud” of the object, will have some movement. It will expand and contract as its internal temperature changes. This movement, will give the idea the object is alive and constantly breathing. Just like a living organism that produces and consumes energy.

Scale and size
Ephemeral station can be perceived as a unit, but its proportion and configuration can grow depending on the application, use and requirements. In other words, It can work by itself of be part of a major configuration.
Its scale it is also variable. When the object it’s bigger, more energy and water can be collected. In this way, bigger events could be powered.
Ephemeral Station will be an innovative shelter that will give place to huge variety of uses and functions providing everything they need to function and operate. Some examples of uses are the following:
Workshops , Talks , Campout, Theatrical Performance, Musical Events, Market Exchanges of food or goods, Temporarily settlements, Sports centres, eating areas in bigger events and any activity that requires shelter.
Some uses may require incorporating some internal partitions. This is a possibility has also been studied together with the possibilities that different arrangements and layouts generate.
These internal partitions may allow partial internal divisions, dividing public from private areas, they can work as sun and wind protection, they can contain sound and acoustic or simply subdivide the space into smaller parcels for different users.
Application| Ephemeral Camp:
Ephemeral Station in the Centre of the composition as Iconic Civic meets point.
Radial Grow.
Field of Diverse clusters and sizes of the unit according to the need.
Materiality and Constructability
Materiality
The prototype is to be constructed with completely recycled materials.
Polycarbonate
Aluminium
Panels 1m x 2m
Cotton fabric
Steel
Affordable and recycle Materials
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